Updates are now also being posted to the game's Facebook pages here:
And here is a change log for version 0.2:
- Added "Wind Bomb" Spell, a mid range spell that damages enemy in a small area of effect.
- Added "Fast Shooter Enemy", a harder ground ranged enemy that won't spawn until you have survived for a while.
- All enemy's now have idle sounds to help indicate where they are.
- Fixed bug where particle effects on hands would sometimes not disappear.
- Moved enemy spawners to be closer to one side of the arena.
- Edited scenery in the Desert map
- Made aim assist on Fireball stop seeking after it passes its target.
- Adjusted menu position.