Tuesday, February 2, 2016

Pigeon Simulator

Pigeon simulator is a comedic 3d action-stealth game where the player plays as a pigeon in a city tasked with assassinating a human target. This is a fun new side project I'm working on with a friend. I've started scripting the bird flight controls and I'm liking the way it's coming along so far. The bird controls like a plane would (Roll the body left and right and pull up to turn). I'm using a rigid body with constant velocity and a gravity modifier to increase speed based on your vertical angle and how long you've been traveling in that direction. I have no terminal velocity implemented yet. You can also barrel roll, click to increase speed, and press space to ascend, still messing with what movement mechanics I like but i definitely want a ground navigation mode where you can hop around the ground slowly. Can't wait to script combat. Here's a quick video, models and animation are temporary: